LOOT is an excellent tool, but it's not perfect. Hopefully someone here can help, I'd love to get back ingame. I posted this problem on the Fallout modding subreddit because I thought I could get some help there but people just keep telling me to update mods I don't have like DEF_UI so none of them are actually reading my load order. Here's my load order, sorted and checked for errors with LOOT: This also prevents me from downgrading to the previous version of the game because the 1.10.64 update apparently added significant functions that are used by objects like the Slocum's Joe settlement pack that I bought and was really hoping to use. My other more far fetched theory is something changed or added in the 1.10.64 update is corrupt, like maybe a creation club package downloaded incorrectly and the game is trying to read it but can't, but I don't want to just start deleting things or installing those mods that overwrite the files with empty ones, especially since I have bought a couple of items. Since the only thing that even got me to the main menu was not using the script extender at all I'm convinced it's the problem, or at least some rogue mod I missed is interfering with it secretly, but I disabled the mods I have that use scripts or that would affect the main menu/UI and nothing worked. I've tried verifying the integrity of my files, redownloading version 0.6.5 of the script extender and installing it 3 times, reinstalling the game and restoring my load order, and nothing works. This has been happening since yesterday, January 25th, when the update to the script extender was released and I seem to be the only one having this problem. I tried the "No More Creation Club News" mod, but it's not the news module, it's the actual connecting to the CC that happens on game startup the script extender is interfering with. Whenever I get to glimpse the main menu while running the script extender, I notice the "ADDONS" and "CREATION CLUB" options are greyed out and when the news would normally pop up and connection to them has been established is when the game crashes. I think this has something to do with the script extender not liking the creation club. The one thing that actually let me get to the menu was launching the game without the script extender. I've tried disabling and/or updating every mod that I can find that uses the script extender, but that doesn't work. Not sure if this is something DXVK can resolve.Ever since the 1.10.64 update, the latest version of the script extender (build: 0.6.5) designed to work with the update causes crashes every single time I reach the main menu, or a few seconds into the intro video. It should actually be this: f4se.log and the f4se version should show up in the settings menu at bottom-right. f4se.log: f4se.log This error message does not appear with built-in (but doesn't work so needs wine patches at top).I will try to produce another apitrace of outside region. This has me load a savegame inside the museum (which freezes when loaded by dxvk), there are no broken textures except for eyelashes at this point. !r2IFnLBD!LT8o3Jr0ULrG元EGE2L02zkhKs8M7fCQ2c0AK0X_Djc.DXVK version: latest master (issue exists with in 0.42/50 also).Wine version: 3.7 Staging (Fallout4/Taskbar Patches).Graphical settings don't appear to have any consequence. High settings, godrays are enabled as they work for me. Second texture issue is with a overlayed texture (foliage/rust?) on top of the electricity generators seen inside the vault (the ones that spark) and also on a few building types seen around concord. There are also a few textures in the game that come out mostly/all black, this is likely a alphablending issue.įirst is the eyelash region of NPC and player characters, it appears black and even renders above glass textures for example when you observe yourself in front of mirror at gamestart and also when looking through the cryogenic chamber at your partner. Use the following wine patches to fix -> Fallout4 script-extender (f4se) fails to initialize, this is a wine bug.
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